
*Unless running Kill Team, where even LotD start on the board. Also keeps with the fluff: a lone Imperial survivor, facing off against unthinkable odds, when these spectres from the warp appear and begin destroying the foes of the Emperor. Generally, if running 'pure' LotD*, I'll include some single-character detachment (Assassin, Inquisitor.) to have boots on the table start of the game. I run my LotD army as salamanders, that way they get the bonus to flamers and meltas.
I was wondering if the Chaos Marine Codex might offer some appropriate uld make for some interesting conversion projects, too. Maybe some tough units: FNP or INV saves maybe? Then Deep Strike or infiltration to represent them suddenly appearing. I would be looking at flamer, meta and plasma weaponry to keep with the flavour. The eBook Codex is still available online so I will snag that. Publishers use these marks when books are returned to them.Souleater wrote: The losing turn one thing was why I wondered about using another codex, frankly.
Remainder Mark - A remainder mark is usually a small black line or dot written with a felt tip pen or Sharpie on the top, bottom, side page edges and sometimes on the UPC symbol on the back of the book. If excessively worn, they will be marked as "tray worn." Flat trays for SPI games are not graded, and have the usual problems. If excessively worn, they will be marked as "card worn." The cardboard backing of miniature packs is not graded. In most cases, boxed games and box sets do not come with dice. Due to the nature of loose counters, if a game is unplayable it may be returned for a refund of the purchase price. Boardgame counters are punched, unless noted. Major defects and/or missing components are noted separately. Example, EX+ is an item between Excellent and Near Mint condition. A "plus" sign indicates that an item is close to the next highest condition. When only one condition is listed, then the box and contents are in the same condition. Boxed items are listed as "code/code" where the first code represents the box, and the second code describes the contents.